So, a little while ago I reviewed a great little filler game called King of Tokyo. But... now there's an expansion - so, of course that means it's time to review King of Tokyo: Power Up!
So, first off, let me tell you that I'm going to assume that you're familiar with the basic game of King of Tokyo. If not, that was a link to my review - I'd encourage you to read it before continuing on down this page.
Some evolutions for the King |
See how this doesn't look at all like a panda? |
What else was added? Well, there's a giant panda now. (I personally find this a little sad, because I had swagged out my copy of King of Tokyo using Monsterpocalypse figures, and I have nothing that even remotely looks like a panda, but that's not really the game designer's fault.)
(This is the part of the review where I scratch my head and think of other things to say about an expansion that really only adds one element to a game, only to come up with nothing...)
That is really all that's different in King of Tokyo: Power Up! So, if you enjoy the basic game of King of Tokyo, but you wish that the monsters had different abilities (and I'm guessing that if you do like the base game, then you probably have that wish), then this expansion will probably be worth picking up. Whereas it doesn't add a lot to the game, what it does add is useful. Or, put another way, now that I have the expansion, I don't ever intend to play the base game without it.
Overall, I give King of Tokyo: Power Up! an 8.0/10. If you don't like the base game, then this expansion definitely won't change your opinion on the matter. However, if King of Tokyo is a game that you enjoy, then you probably won't be disappointed by the expansion.
(And, while I'm talking about expansions, you might also check out the Empires: Builder Expansion, Lord of the Rings: LCG Shadows of Mirkwood Expansions, and Nightfall: Martial Law Expansion.)
I would like to thank Iello Games for providing me with a review copy of King of Tokyo: Power Up!
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